North (formerly Thalmic Labs), the creator of the Myo armband, was acquired by Google in June 2020. Myo sales ended in October 2018 and Myo software, hardware and SDKs are no longer available or supported. Learn more.

2 minute read

Local Devs Play with the Myo™ SDK at our First Hackathon

Local Devs Play with the Myo™ SDK at our First Hackathon

In Developer Relations, we’re working hard to get all of our documentation, community resources, and support channels online and ready for third-party developers. Part of this process includes getting early feedback to ensure that the APIs and associated resources we’re creating match up with the expectations of the community. We have started this with the opening of our developer forums and we’ll be launching on a broader scale a few months from now. However, just last weekend we were able to get the earliest engineering versions of the Myo™ armband and our APIs into the hands of developers at a local overnight hackathon!

With the help of our organizing partner, The Next 36, 140 developers in Waterloo and Toronto had the opportunity to create the first Myo third-party applications using our iOS and Windows APIs. Overall, the hackathon was a resounding success! The developers were excited to be the first to write Myo code. A number of great apps were built and our team can now make the necessary changes to make developers’ lives easier for the next go-around.

Of course, a hackathon wouldn’t be a hackathon without crowning the winners, so we would love to congratulate team Rocket from Toronto and team Llamatom from Waterloo who both came in first place in their respective cities. Both teams did some really cool stuff related to wearables: Rocket with real-time sports feedback, and Llamatom with gesture-based authentication.



The learnings on Thalmic Labs’ side are very important for the future of Myo development and its various software components. We now have feedback in many areas, ranging from something as simple as simplifying some of the documentation, to more complex issues such as bug fixes in the API. By getting this feedback earlier, we’re able to make the experience with the SDK that much more intuitive for developers down the road.

Now that the dust has settled, it’s back to work as usual, although we’ll definitely be planning more hackathons in the near future. We’ll be releasing a ton of updates over the next few months so make sure you check back in on the developer portal soon!

In the meanwhile, if you’re a developer and you haven’t already signed up for the developer forums or applied for early access to the SDK, what are you waiting for?

UPDATE! Check out the video recap of the hackathon below:

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